Pedro Wunderlich, the app developer best know for his mobile alarm clock that requires the user to fight to turn it off, has launched a mobile development studio with his brother Mario called RAWR! Interactive. The new studio is built off the same unique principles that made his first app, Wake N Shake, so well received.
“I start thinking about creative opportunities – elements in technology or in the interface or in the usability that other people are not using and try to figure out why,” Pedro said. Wunderlich graduated from Texas Christian University last year and moved to Guatemala where he began working on the new venture with his brother. In college, he started out developing websites, one of which was a satire of his own university. “What if The Onion were located in TCU? Because it’s so serious why don’t I make the opposite?” he said. The online paper went on to become the most read publication within the university, but Wunderlich decided to move onto mobile after realizing that there was more creative opportunity in personal, handheld devices. “I started thinking why is this very strong shift in making these games where you just use your thumb or rotate and use the gyroscope to control the character. All this very passive activity,” Pedro said. “What if there’s a creative opportunity in demanding a lot of interaction from the user? Can we make a game or an app that not only does it demand a lot from you, but it makes it cool, it makes it fun?” After a few brainstorming sessions, Pedro and Mario arrived at their newest title Count to a Billion. The intense screen tapping game requires players to furiously tap their smartphone to build up a high score, rearranging the multiple touch buttons on the fly in interesting ways. “My elbow,” Pedro said, holding his hand up to his chest like a claw. “I’ll end up like a velociraptor after testing it for hours.”
Pedro explained that his creative mobile gaming ideas come from prolonging thoughts of absurdity – notions often dismissed by the average app maker. “As a creative person there’s always an inclination to consider what hasn’t been done, or what’s weird or what would be considered stupid or absurd. That was my first inspiration, especially with other ventures I’ve done, specifically Wake N Shake,” he said. “I try to consider these absurd ideas and think would that be a viable business, would that solve anybody’s problem? Through all my life I’ve noticed many entrepreneurs and mentors of mine that have had a lot of success always considering the absurd. Maybe on paper it sounds stupid but when you execute it it’s not.” Pedro pointed to Angry Birds, the most popular mobile game of all time, as a perfect example. “Let’s throw birds at pigs,” he said. “I like to take those thoughts and just think about them a little bit more, keep them in my head maybe a few minutes longer. Maybe there’s something there.” 










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