Categories: Uncategorized

Heavy Rain Developer Pushing Facial Capture Tech Forward

At the Game Developer’s Conference in San Francisco this week, studio Quantic Dream showed off an eight minute long clip highlighting their new facial capture technology. The demo titled Kara features an android being constructed and subsequently becoming self-aware. Its creator deems it defective and attempts to dissemble her while she pleads for him to stop. The performance by Veronica Mars’ Valorie Curry, along with the sharp facial animation, makes the video an extremely riveting watch. David Cage, the clip’s director, said the performance was captured entirely in one take. The facial and body animations were captured using 180 markers, half of which were attached to the actress’ face. Cage hopes that one day CGI performances will be indistinguishable from the real thing, pointing to the success of Avatar as a signpost for the new technology. “A large audience can just forget about the CG and focus on the story. I don’t think Kara is perfect, of course. But step by step, we are leaving the valley.” height=350 Quantic Dream is best known for Heavy Rain, their intense PlayStation 3 exclusive from 2010, which Cage also directed. The game is best described as an interactive drama; three character story lines become entangled as a father searches for his kidnapped son. Quantic Dream used their 64 camera studio to create intense and lifelike performances for each of their characters. Facial capture technology may be the future of creating lifelike performances in movies and video games, but for now the process remains both expensive and time consuming. Last year’s detective hit, L.A. Noire, was filled with performances captured using technology called MotionScan that worked using 32 cameras to fully capture actors performing. Even though the game was a worldwide hit, its developer went bankrupt. Team Bondi of Australia spent six years creating the game, and closed its doors in August of 2011, only three months after the title was released by Rockstar Games. After watching Quantic Dream’s demo from GDC. It’s easy to imagine the potential improved facial capture technology will have for creating believable and unique performances. It’s scary to think that one day we might not need actors at all. But then who would the tabloids talk about?

Techli

Edward is the founder and CEO of Techli.com. He is a writer, U.S. Army veteran, serial entrepreneur and chronic early adopter. Having worked for startups in Silicon Valley and Chicago, he founded, grew and successfully exited his own previous startup and loves telling the stories of innovators. Email: Edward.Domain@techli.com | @EdwardDomain

Share
Published by
Techli

Recent Posts

Houston-based startup announces integration of orbital biomedical OS to advance biological discovery in low Earth orbit

Commercial space station developer Starlab Space announced this week that it has partnered with Helogen…

4 días ago

What the launch of Revenue OS by ADvendio signals for the future of agentic advertising

It won't come as a surprise that agentic AI holds tremendous promise for the advertising…

1 semana ago

Billdr relaunches as new “OS” for construction back office, raises $3.2 million

Software company Billdr, which is building the AI-native operating system for construction, announced in late…

2 semanas ago

Ness appoints new CTO to ATONIS to bring intelligent engineering to enterprises

AI has long promised to unlock widespread operational efficiencies, automate workflows and generate key business…

3 semanas ago

Crescite Bets on Faith-Driven Finance With Catholic USD™, a New Kind of Stablecoin

Crescite Innovation Corporation is entering the stablecoin space with an approach that challenges the dominant…

4 semanas ago

AI maintenance startup Fracttal raises $35 million to scale predictive asset management

Fracttal, a leading company in AI-powered maintenance solutions, announced on Wednesday it has closed a…

1 mes ago